Sudoku help
Stuck on a Sudoku? What to look for next
When a Sudoku stalls, the next move is almost always a simpler pattern you have not checked yet. Work down this list in order and stop at the first thing you find. Then start again from the top.
Sweep each digit for singles
Take the digits 1 to 9 in turn and cross-hatch every box, row and column for a hidden single. Then look for cells with only one candidate left (naked singles). Most stalls end here, because one missed single is easy to overlook.
Fill in every pencil mark
Past the singles, you need complete candidates. Write every possible digit in every empty cell, and clear marks as you place digits. Half the "stuck" moments come from an out-of-date mark.
Look for pairs
Two cells in one unit with the same two candidates form a naked pair. A digit whose places in a box sit on one line is a pointing pair. Both clear candidates and usually open up a new single.
Check lines against boxes, and triples
If a digit's places in a row all sit in one box, the box loses it elsewhere (box/line reduction). Three cells that share three candidates make a naked triple.
Try an X-Wing, one digit at a time
For each digit, find rows where it has exactly two places. Two rows with those places in the same two columns make an X-Wing.
Then the Fiendish moves
A Swordfish (an X-Wing on three lines), the XY-Wing and XYZ-Wing, simple colouring and the unique rectangle. You rarely need more than one of these in a puzzle.
Before you go further
- Check for a mistake. A cell with no candidates, or a digit with nowhere to go, means an earlier digit was wrong.
- Do not guess. A guess that works teaches nothing, and one that fails is hard to undo on paper.
- Take a break. Patterns you missed often jump out after five minutes away.
Questions
Do you ever have to guess in Sudoku?
Not in a proper puzzle. A well-made Sudoku has exactly one solution and a logical path to it. If you are stuck, there is a technique you have not spotted yet. Every Ninebloom puzzle is checked to be solvable without guessing.
How do I know if I made a mistake?
Look for a cell with no candidates left, or a digit with no place left in a row, column or box. Either one means an earlier digit was wrong. Undo back to the last move you were sure of.
What should I learn after singles?
Pencil marks, then naked pairs and pointing pairs. Those three get you through most Medium and Hard puzzles.